Bestiary
Mythic Creature

Basilisk

Habitat
Caves, ruins, and rocky wastes on any land
Biomes
+underground, desert
Spawn
solo, any
Temper
Solitary, slow, lethally defensive
Threat
High
Rarity
Uncommon–Very Rare
Move
crawl.
Special
Petrifying gaze briefly locks any fleshy creature that meets its eyes rigid for a few seconds (a hard stun, not permanent stone); if it sees its own reflected gaze under bright light it locks up in turn.
  • STR23
  • DEX9
  • CON22
  • INT2
  • Health230
  • Damage49
  • Armor24

The basilisk is a squat, eight-legged reptilian horror with a heavy toothed head, dull brown hide, yellowish belly, and pale-green glowing eyes. Slow and ponderous from its sluggish metabolism, it relies not on speed but on a petrifying gaze that briefly locks any living thing meeting its eyes rigid as stone, unable to move for a few seconds. It lairs alone in caves and ruins, often ringed by the mossy statues of prey it caught long ago. A larger, fiercer cousin grows to twice the length, rakes with venom-tipped claws, exhales a poisonous breath, and is cunning enough to guard a hoard. The beast's one true weakness is its own reflected stare, which locks it up in turn under a bright, clear mirror.

Behavior

  • Hunts alone, lumbering slowly across any terrain
  • Meets a creature's eyes to freeze it rigid where it stands for a few seconds
  • Bites and claws with surprising strength once prey is locked in place
  • The larger kind exhales a poison cloud and guards treasure
  • Can be caught by its own gaze in a clear mirror under bright light, locking up briefly

Abilities

  • Petrifying Gaze. Eye contact briefly stiffens living flesh, leaving the victim petrified and unable to move for a few seconds before it wears off.
  • Crushing Bite. Heavy toothed jaws rend prey locked helpless by its gaze.
  • Venom Breath (greater kind). Exhales a poisonous cloud at close range.
  • Reflected Doom. Its own mirrored gaze briefly locks up the beast itself.

Drops & Crafting

  • Thick scaled hide (armor)
  • Glowing eye-lenses (alchemy, scrying)
  • Fangs and claws
  • Venom sacs (greater kind)
  • Tough sinew