Black Dragon
- Habitat
- Swamps, flooded jungle, fens, and drowned caverns
- Biomes
- +wetland, trop-rainforest
- Spawn
- solo, any
- Temper
- Spiteful, cunning, malicious
- Threat
- Legendary
- Rarity
- Rare
- Move
- run; fly; swim.
| Age | STR | DEX | CON | INT | Health | Damage | Mana | Armor |
|---|---|---|---|---|---|---|---|---|
| Young | 48 | 20 | 50 | 22 | 1,600 | 279 | 230 | 36 |
| Adult | 60 | 22 | 62 | 26 | 3,676 | 640 | 303 | 48 |
| Ancient | 70 | 24 | 72 | 30 | 7,352 | 1,280 | 400 | 60 |
| Great Wyrm | 80 | 26 | 82 | 34 | 14,703 | 2,560 | 528 | 72 |
A gaunt, swamp-dwelling dragon clad in thin, glossy black scales that darken and roughen with age until they blend into peat and shadow. It haunts marshes, rain-soaked jungle, and waterlogged caves, gliding low over the water at night and lurking submerged by day. Spiteful and instinctively sly rather than brilliant, it stalks travelers from cover, spitting a searing line of acid before closing with raking claws and a snapping bite. It swims as easily as it flies and breathes water freely. In a survival game it makes a regional apex predator whose hoard lies sunk at the bottom of a black, reeking pool.
Behavior
- Ambushes from deep water or dense canopy, preferring surprise over open battle
- Spits a straight stream of acid, then tears in with claws and a long-necked bite
- Lurks half-submerged to hide its bulk and leave no tracks
- Retreats to a deep bog or flooded cave when badly hurt
- Hoards coins above all; older ones interrogate captives for word of buried wealth
Abilities
- Acid Breath. A narrow jet of corrosive acid that burns everything along its path; halved if the target flinches clear.
- Acid Immunity. Unharmed by acid and corrosion of any kind.
- Aquatic. Breathes water from birth and swims swiftly through swamp and bog.
- Ambush Predator. Strikes from concealment for crippling opening damage.
- Innate Magic. Older specimens can foul water and rouse choking plant growth around the lair.
Drops & Crafting
- Acid-resistant black scales for armor plating
- Supple dark hide for stealth gear and waterproof wraps
- Acid-gland fluid for etching and alchemy
- Long fangs and claws for weapon crafting
- Marsh-cured bone for tools
- Glittering hoard-coins recovered from the lair pool