Manticore
- Habitat
- Any region near human settlement; favours warm lands
- Biomes
- +settlement, savanna, +mountain
- Spawn
- solo, any
- Temper
- Cunning, territorial man-eater
- Threat
- High
- Rarity
- Uncommon
- Move
- run; fly.
- Special
- Fires long-range volleys of iron tail spikes, a limited number before they must regrow, then closes to claw and bite; clumsy flier.
- STR24
- DEX8
- CON23
- INT7
- Health246
- Damage53
- Armor24
A nightmare of stitched-together parts: the tawny-hided torso and legs of a great lion, a pair of dark leathery wings, a broad maned head with an almost manlike fanged face, and a long tail bristling with iron-hard spikes. Standing six feet at the shoulder with a sprawling wingspan, it ranges over wide territories that always include a settlement, for it craves the flesh of travellers and villagers above all other prey. It mates for life and hunts boldly, opening from range with a hail of tail spikes before closing on claw and tooth. A clumsy but persistent flier, it makes a terrifying wilderness predator and a coveted trophy.
Behavior
- Opens combat by loosing volleys of spikes from its tail at crossbow range.
- Closes to rend with both forepaws and a powerful bite once spikes run low.
- Stays airborne in the open to avoid retaliation, though it cannot bite while flying.
- Claims broad hunting grounds overlapping with rivals and other man-eaters.
- Hoards victims' valuables in its lair, sometimes to bait fresh prey into searching.
Abilities
- Spike Volley. Launches clusters of regrowing iron tail-spikes over long range, a limited number of times before they must regrow.
- Raking Claws. Twin forepaw strikes that tear into closing foes.
- Crushing Bite. A heavy bite, usable only on the ground.
- Labored Flight. Slow, clumsy wing-flight that keeps it out of reach.
Drops & Crafting
- Intact winged pelt (rare master-hunter's trophy)
- Iron-hard tail spikes (arrowheads and darts)
- Long fangs and claws
- Heavy sinew for bowstrings
- Looted coin and valuables from its hoard