Wild Boar (with Giant Boar and Warthog)
- Habitat
- Woodland, scrub and tropical brush; near rivers and forage
- Biomes
- temp-broadleaf, trop-seasonal, grassland
- Spawn
- herd, day
- Temper
- Short-tempered and aggressive when threatened or cornered
- Threat
- Moderate
- Rarity
- Common–Uncommon
- Move
- run.
- Special
- Two slashing tusk attacks; fights on stubbornly for a moment even after a mortal wound before it drops
| Variant | STR | DEX | CON | INT | Health | Damage | Armor |
|---|---|---|---|---|---|---|---|
| Wild | 18 | 17 | 16 | 4 | 152 | 35 | 12 |
| Giant (Elothere) | 27 | 14 | 24 | 2 | 264 | 65 | 16 |
| Warthog | 15 | 14 | 14 | 2 | 132 | 28 | 12 |
Boars are wild swine, the bristled ancestors of the farmyard hog and far meaner of temper. Stocky and low-slung, they carry short coarse-haired bodies, blunt snouts for rooting, and curving tusks that can open a man's leg. The common wild boar runs in family sounders; the giant boar is a shoulder-high prehistoric brute of much greater bulk; the warthog is a tropical cousin that fights with two slashing tusks. All are omnivores that will eat nearly anything, and all share a stubborn ferocity, fighting on through wounds that would drop other beasts before finally collapsing. They are valued game, yielding meat, lard and tough hide, though raw boar flesh carries a parasite that sickens the careless cook.
Behavior
- Live in family sounders led by a dominant boar, with sows and young
- Root through soil and leaf-litter for tubers, mast, grubs and carrion
- Charge attackers head-on, goring and ripping with the tusks
- Fight on stubbornly for a short time even after mortal wounds
- Warthogs flee unless cornered or their ground is invaded
Abilities
- Tusk Gore. Hooks and rips with curving tusks, the giant boar impaling for heavy damage.
- Reckless Charge. Builds speed and slams into a foe before they can react.
- Death Frenzy. Keeps slashing past the point most beasts would fall, then drops suddenly.
- Tainted Flesh. Undercooked boar meat may pass a wasting parasitic sickness to the eater.
Drops & Crafting
- Pork and rich meat (must be cooked through)
- Lard for cooking, lamps and waterproofing
- Stiff bristles for brushes
- Tusks for ivory tools, hooks and ornaments
- Tough hide for gloves and light leather armor