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Bestiary

A bestiary of 108 creatures

Open the full bestiary

Tirawen has 108 creatures, from ordinary beasts (wolves, boars, bears, whole herds of cattle) to the deep end of the bestiary: dragons in ten colors, a many-headed hydra, chimeras, golems, and the four elementals. Each one carries a habitat, a temperament, a threat level, and a stat block on the same Strength, Dexterity, Constitution, Intelligence curve your own character runs on.

The compendium lays them out one entry at a time: what the creature is, how it behaves, what it can do, and what it drops when it falls. Every entry shows a picture of the actual in-game model, so the bestiary shows you the creature you will meet, not concept art.

108 creatures, each with a picture of the model you will actually meet.

The art is real and committed to the game repo: 80 low-poly creature meshes, produced from one pipeline so the whole roster shares a single style. Every creature's appearance was written from its canonical description, generated as a textured model, and imported into the Godot client.

This page is generated from the same canonical creature catalog the game seeds from, so the compendium and the world cannot drift. The stat blocks, habitats, and rarities you read here are the values the server uses.

  • 108 catalog entries, rendered straight from the game's canonical creature catalog.
  • 80 low-poly creature meshes in the client, single-source and style-consistent.
  • Every entry shows the render of its actual model, not concept art.
  • Stat blocks, habitats, and rarities are the canonical values, not portal-only copy.